In addition to holding these powers, Doppelganger is also able to combine them in ways their victims would not be able to achieve on their own, such as using Cyborneer's powers to transform his copied Soldine weapons into Australium versions or themselves, using ice versions of Ninjineer's shurikens, or using both Major Scout Guy and Soldine's Power Boosts at the same time, granting him incredible power.
Major Scout Guy: A perfect replica of MSG's Scattergun including its elemental ammunation, his agility, and his Power Boost.Robot Engie: Launching fire lasers from his eyes, and throwing energy balls from his hands.Gravy Guitarman: Summoning a guitar to strike his enemies with.In addition, the shockwave occurs automatically when Doppelganger exceeds the absorption limit of 6 Freak powers at one time.ĭoppelganger displaying the abilities of Major Scout Guy, Medizard, Ninjineer, Soldine, Ninjineer and Cyborneerĭoppelganger has demonstrated the following abilities thanks to his Power Assimilation: After the ability has been utilised, Doppelganger loses all of the powers he has assimilated so far. Subsequently, he may release all of the powers at once in one big shockwave attack, often causing severe damage. He can only use this technique after he has absorbed more than one ability. To offset this limitation he may willingly discard any previous powers he may have obtained, therefore lowering the amount he possesses at a given time.ĭoppelganger's only other genuine ability is the Shockwave. If he exceeds this limit, he usually automatically disperses all of the abilities he has acquired in a potent shockwave. The amount of Freak powers he can absorb is limited to 6 on average. Whereas it is slightly less powerful than the original, the gap is rather menial, and usually makes little difference. The power Doppelganger copies is a carbon copy of the original. While Doppelganger is generally pompous and cocky, he may get frustrated when he is being held at a disadvantage or when losing, which could potentially make him stronger or weaker depending on what kind of abilities he has recently absorbed.ĭoppelganger seems to possess some extent of martial arts prowess on his own, but his experience with fighting normally is limited and therefore he cannot go up against stronger TF2 Freaks.ĭoppelganger's signature move is Power Assimilation, the ability to copy any special techniques from any TF2 Freak through direct contact, either by touching the Freak or the object which is the Freak's main means of attack. Despite these clashing personality traits Doppelganger's personality is usually dominant.
This can make him rather erratic in behaviour after he absorbs more and more powers.
Nevertheless, he is an ingenious individual who often uses his newly absorbed powers in clever ways, despite having little to no experience with them.Īfter assimilating a Freak's power from them, he can also by chance attain some of their personality traits as well.
As such, he will often rub the defeat of an opponent in their face. Normally, Doppelganger is very arrogant and cocky, akin to a normal Spy.